All work



AI UGC / Video Production
AI UGC Storytelling Ad for Beard Growth Serum
DTC Beauty & Grooming Brand2026AI Ad Creative SpecialistPublished Jun 27, 2026
- Canva
- CapCut
- ElevenLabs
- AI Image/Video Generation
A story-led AI UGC ad built to carry a beard-growth serum's promise through a believable, native-feeling narrative.
Watch the Ad on Drive



Deliverables
- AI-generated UGC video ad (9:16, Reels/Stories/TikTok)
- ElevenLabs AI voice-over track
- Caption-timed cutdown for silent autoplay feeds
- Hook variation set for testing
Results
- Delivered within the client's rapid testing timeline
- Approved on first review with no reshoot cycles
- Used as a template for follow-up AI UGC batches
How it was made
Challenge
The brand needed UGC-style creative for a beard-growth serum without a UGC creator on retainer, and needed it fast enough to keep pace with a weekly testing cadence.
Research
Reviewed top-performing grooming ads on Meta and TikTok, read through community discussion on grooming forums and Reddit, and mapped the core objection standing between the audience and a purchase: 'does this actually work, or is it another empty promise.'
Strategy
Rather than lead with product features, the angle was built around a believable before-and-after story following a simple direct-response flow — Problem → Product Reveal → Solution → CTA — front-loaded with the skepticism the viewer already feels.
Creative Direction
Directed the piece as a single-take, handheld-style testimonial with natural pacing, on-screen captions for silent autoplay, and a hook built entirely around the viewer's internal doubt in the first two seconds.
Execution
Produced the full ad using AI UGC video generation tools, with an AI voice-over built in ElevenLabs and video editing and pacing finished in CapCut — refined through several iterations to remove anything that read as synthetic or overly polished.
Lessons Learned
AI UGC only reads as authentic when the script is written like a real testimonial first — the tools handle execution, but belief and pacing still have to be designed by hand.